Struct gear_core_backend::state::State
source · pub struct State<Ext, Mem> {
pub ext: Ext,
pub memory: Mem,
pub termination_reason: UndefinedTerminationReason,
}
Fields§
§ext: Ext
§memory: Mem
§termination_reason: UndefinedTerminationReason
Implementations§
source§impl<Ext: BackendExternalities, Mem> State<Ext, Mem>
impl<Ext: BackendExternalities, Mem> State<Ext, Mem>
sourcepub fn into_parts(self) -> (Ext, UndefinedTerminationReason)
pub fn into_parts(self) -> (Ext, UndefinedTerminationReason)
Transforms Self
into tuple of externalities, memory and
termination reason returned after the execution.
sourcepub fn terminate<T: Debug, WasmCallErr: Debug>(
self,
res: Result<T, WasmCallErr>,
gas: u64,
) -> (Ext, TerminationReason)
pub fn terminate<T: Debug, WasmCallErr: Debug>( self, res: Result<T, WasmCallErr>, gas: u64, ) -> (Ext, TerminationReason)
Terminates backend work after execution.
The function handles res
, which is the result of gear wasm
program entry point invocation, and the termination reason.
If the res
is Ok
, then execution considered successful
and the termination reason will have the corresponding value.
If the res
is Err
, then execution is considered to end
with an error and the actual termination reason, which stores
more precise information about the error, is returned.
There’s a case, when res
is Err
, but termination reason has
a value for the successful ending of the execution. This is the
case of calling unreachable
panic in the program.
Auto Trait Implementations§
impl<Ext, Mem> Freeze for State<Ext, Mem>
impl<Ext, Mem> RefUnwindSafe for State<Ext, Mem>where
Ext: RefUnwindSafe,
Mem: RefUnwindSafe,
impl<Ext, Mem> Send for State<Ext, Mem>
impl<Ext, Mem> Sync for State<Ext, Mem>
impl<Ext, Mem> Unpin for State<Ext, Mem>
impl<Ext, Mem> UnwindSafe for State<Ext, Mem>where
Ext: UnwindSafe,
Mem: UnwindSafe,
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