pub trait Default: Sized {
// Required method
fn default() -> Self;
}
Expand description
A trait for giving a type a useful default value.
Sometimes, you want to fall back to some kind of default value, and
don’t particularly care what it is. This comes up often with struct
s
that define a set of options:
struct SomeOptions {
foo: i32,
bar: f32,
}
How can we define some default values? You can use Default
:
#[derive(Default)]
struct SomeOptions {
foo: i32,
bar: f32,
}
fn main() {
let options: SomeOptions = Default::default();
}
Now, you get all of the default values. Rust implements Default
for various primitives types.
If you want to override a particular option, but still retain the other defaults:
fn main() {
let options = SomeOptions { foo: 42, ..Default::default() };
}
Derivable
This trait can be used with #[derive]
if all of the type’s fields implement
Default
. When derive
d, it will use the default value for each field’s type.
enum
s
When using #[derive(Default)]
on an enum
, you need to choose which unit variant will be
default. You do this by placing the #[default]
attribute on the variant.
#[derive(Default)]
enum Kind {
#[default]
A,
B,
C,
}
You cannot use the #[default]
attribute on non-unit or non-exhaustive variants.
How can I implement Default
?
Provide an implementation for the default()
method that returns the value of
your type that should be the default:
enum Kind {
A,
B,
C,
}
impl Default for Kind {
fn default() -> Self { Kind::A }
}
Examples
#[derive(Default)]
struct SomeOptions {
foo: i32,
bar: f32,
}
Required Methods§
sourcefn default() -> Self
fn default() -> Self
Returns the “default value” for a type.
Default values are often some kind of initial value, identity value, or anything else that may make sense as a default.
Examples
Using built-in default values:
let i: i8 = Default::default();
let (x, y): (Option<String>, f64) = Default::default();
let (a, b, (c, d)): (i32, u32, (bool, bool)) = Default::default();
Making your own:
enum Kind {
A,
B,
C,
}
impl Default for Kind {
fn default() -> Self { Kind::A }
}
Implementors§
impl Default for &str
impl Default for &CStr
impl Default for &OsStr
impl Default for &mut str
impl Default for ErrorReplyReason
impl Default for ReplyCode
impl Default for SignalCode
impl Default for SimpleExecutionError
impl Default for SimpleProgramCreationError
impl Default for SuccessReplyReason
impl Default for bool
impl Default for char
impl Default for f32
impl Default for f64
impl Default for i8
impl Default for i16
impl Default for i32
impl Default for i64
impl Default for i128
impl Default for isize
impl Default for u8
impl Default for u16
impl Default for u32
impl Default for u64
impl Default for u128
impl Default for ()
impl Default for usize
impl Default for gstd::ActorId
impl Default for gstd::CodeId
impl Default for gstd::MessageId
impl Default for Reservations
impl Default for gstd::prelude::alloc::Global
impl Default for CString
impl Default for Error
impl Default for SipHasher
impl Default for AtomicBool
impl Default for AtomicI8
impl Default for AtomicI16
impl Default for AtomicI32
impl Default for AtomicI64
impl Default for AtomicIsize
impl Default for AtomicU8
impl Default for AtomicU16
impl Default for AtomicU32
impl Default for AtomicU64
impl Default for AtomicUsize
impl Default for System
impl Default for DefaultHasher
impl Default for std::collections::hash::map::RandomState
impl Default for OsString
impl Default for FileTimes
impl Default for std::io::util::Empty
impl Default for Sink
impl Default for PathBuf
impl Default for Condvar
impl Default for IgnoredAny
impl Default for ThreadRng
impl Default for OsRng
impl Default for PhantomPinned
impl Default for RangeFull
impl Default for gstd::prelude::Box<str, Global>
impl Default for gstd::prelude::Box<CStr, Global>
impl Default for gstd::prelude::Box<OsStr, Global>
impl Default for String
impl Default for Duration
impl Default for AHasher
Provides a default Hasher with fixed keys. This is typically used in conjunction with BuildHasherDefault to create [AHasher]s in order to hash the keys of the map.
Generally it is preferable to use [RandomState] instead, so that different hashmaps will have different keys. However if fixed keys are desirable this may be used instead.
Example
use std::hash::BuildHasherDefault;
use ahash::{AHasher, RandomState};
use std::collections::HashMap;
let mut map: HashMap<i32, i32, BuildHasherDefault<AHasher>> = HashMap::default();
map.insert(12, 34);
impl Default for ActorId
impl Default for AtomicWaker
impl Default for BigEndian
impl Default for BlockNumberWithHash
impl Default for Bytes
impl Default for BytesMut
impl Default for CodeId
impl Default for Const
impl Default for ErrorBytes
impl Default for ErrorWithBlockNumberAndValue
impl Default for ErrorWithGas
impl Default for ErrorWithHandle
impl Default for ErrorWithHash
impl Default for ErrorWithReplyCode
impl Default for ErrorWithSignalCode
impl Default for ErrorWithTwoHashes
impl Default for FinderBuilder
impl Default for Global
impl Default for H128
impl Default for H160
impl Default for H256
impl Default for H384
impl Default for H512
impl Default for H768
impl Default for HashWithValue
impl Default for LittleEndian
impl Default for LocalPool
impl Default for Lsb0
impl Default for MessageId
impl Default for Msb0
impl Default for Mut
impl Default for NullPtrError
impl Default for OnceBool
impl Default for OnceNonZeroUsize
impl Default for PollNext
impl Default for PortableRegistryBuilder
impl Default for Prefilter
impl Default for RandomState
Creates an instance of RandomState using keys obtained from the random number generator. Each instance created in this way will have a unique set of keys. (But the resulting instance can be used to create many hashers each or which will have the same keys.)
This is the same as [RandomState::new()]
NOTE: For safety this trait impl is only available available if either of the flags runtime-rng
(on by default) or
compile-time-rng
are enabled. This is to prevent weakly keyed maps from being accidentally created. Instead one of
constructors for [RandomState] must be used.
impl Default for Registry
impl Default for ReservationId
impl Default for ThreadPoolBuilder
impl Default for TwoHashes
impl Default for TwoHashesWithValue
impl Default for U128
impl Default for U256
impl Default for U512
impl Default for vec128_storage
impl Default for vec256_storage
impl Default for vec512_storage
impl<'a, K, V> Default for gstd::prelude::collections::btree_map::Iter<'a, K, V>where K: 'a, V: 'a,
impl<'a, K, V> Default for gstd::prelude::collections::btree_map::IterMut<'a, K, V>where K: 'a, V: 'a,
impl<'a, M, T, O> Default for BitDomain<'a, M, T, O>where M: Mutability, T: 'a + BitStore, O: BitOrder, Address<M, BitSlice<T, O>>: Referential<'a>, Address<M, BitSlice<<T as BitStore>::Unalias, O>>: Referential<'a>, <Address<M, BitSlice<T, O>> as Referential<'a>>::Ref: Default, <Address<M, BitSlice<<T as BitStore>::Unalias, O>> as Referential<'a>>::Ref: Default,
impl<'a, M, T, O> Default for Domain<'a, M, T, O>where M: Mutability, T: 'a + BitStore, O: BitOrder, Address<M, T>: Referential<'a>, Address<M, [<T as BitStore>::Unalias]>: SliceReferential<'a>, <Address<M, [<T as BitStore>::Unalias]> as Referential<'a>>::Ref: Default,
impl<'a, T> Default for OnceRef<'a, T>
impl<A> Default for Box<str, A>where A: Allocator + Default,
impl<A, B> Default for Chain<A, B>where A: Default, B: Default,
impl<A, O> Default for BitArray<A, O>where A: BitViewSized, O: BitOrder,
impl<B> Default for Cow<'_, B>where B: ToOwned + ?Sized, <B as ToOwned>::Owned: Default,
impl<F> Default for OptionFuture<F>
impl<F> Default for Variants<F>where F: Default + Form,
impl<F, N, T> Default for FieldBuilder<F, N, T>where F: Form,
impl<F, S> Default for TypeBuilder<F, S>where F: Form,
impl<F, T> Default for FieldsBuilder<F, T>where F: Form,
impl<Fut> Default for FuturesOrdered<Fut>where Fut: Future,
impl<Fut> Default for FuturesUnordered<Fut>
impl<H> Default for BuildHasherDefault<H>
impl<I> Default for Cloned<I>where I: Default,
impl<I> Default for Copied<I>where I: Default,
impl<I> Default for Enumerate<I>where I: Default,
impl<I> Default for Flatten<I>where I: Default + Iterator, <I as Iterator>::Item: IntoIterator,
impl<I> Default for Fuse<I>where I: Default,
impl<I> Default for Rev<I>where I: Default,
impl<Idx> Default for gstd::prelude::ops::Range<Idx>where Idx: Default,
impl<Inner> Default for Frozen<Inner>where Inner: Default + Mutability,
impl<K, V> Default for Keys<'_, K, V>
impl<K, V> Default for gstd::prelude::collections::btree_map::Range<'_, K, V>
impl<K, V> Default for Values<'_, K, V>
impl<K, V> Default for BTreeMap<K, V, Global>
impl<K, V> Default for AHashMap<K, V, RandomState>
NOTE: For safety this trait impl is only available available if either of the flags runtime-rng
(on by default) or
compile-time-rng
are enabled. This is to prevent weakly keyed maps from being accidentally created. Instead one of
constructors for [RandomState] must be used.
impl<K, V, A> Default for gstd::prelude::collections::btree_map::IntoIter<K, V, A>where A: Allocator + Default + Clone,
impl<K, V, A> Default for IntoKeys<K, V, A>where A: Allocator + Default + Clone,
impl<K, V, A> Default for IntoValues<K, V, A>where A: Allocator + Default + Clone,
impl<K, V, S> Default for std::collections::hash::map::HashMap<K, V, S>where S: Default,
impl<K, V, S, A> Default for gstd::prelude::collections::HashMap<K, V, S, A>where S: Default, A: Default + Allocator + Clone,
impl<M, T, O> Default for BitPtrRange<M, T, O>where M: Mutability, T: BitStore, O: BitOrder,
impl<R> Default for BitEnd<R>where R: Default + BitRegister,
impl<R> Default for BitIdx<R>where R: Default + BitRegister,
impl<R> Default for BitIdxError<R>where R: Default + BitRegister,
impl<R> Default for BitMask<R>where R: Default + BitRegister,
impl<R> Default for BitPos<R>where R: Default + BitRegister,
impl<R> Default for BitSel<R>where R: Default + BitRegister,
impl<St> Default for SelectAll<St>where St: Stream + Unpin,
impl<T> Default for &[T]
impl<T> Default for &mut [T]
impl<T> Default for Option<T>
impl<T> Default for [T; 0]
impl<T> Default for [T; 1]where T: Default,
impl<T> Default for [T; 2]where T: Default,
impl<T> Default for [T; 3]where T: Default,
impl<T> Default for [T; 4]where T: Default,
impl<T> Default for [T; 5]where T: Default,
impl<T> Default for [T; 6]where T: Default,
impl<T> Default for [T; 7]where T: Default,
impl<T> Default for [T; 8]where T: Default,
impl<T> Default for [T; 9]where T: Default,
impl<T> Default for [T; 10]where T: Default,
impl<T> Default for [T; 11]where T: Default,
impl<T> Default for [T; 12]where T: Default,
impl<T> Default for [T; 13]where T: Default,
impl<T> Default for [T; 14]where T: Default,
impl<T> Default for [T; 15]where T: Default,
impl<T> Default for [T; 16]where T: Default,
impl<T> Default for [T; 17]where T: Default,
impl<T> Default for [T; 18]where T: Default,
impl<T> Default for [T; 19]where T: Default,
impl<T> Default for [T; 20]where T: Default,
impl<T> Default for [T; 21]where T: Default,
impl<T> Default for [T; 22]where T: Default,
impl<T> Default for [T; 23]where T: Default,
impl<T> Default for [T; 24]where T: Default,
impl<T> Default for [T; 25]where T: Default,
impl<T> Default for [T; 26]where T: Default,
impl<T> Default for [T; 27]where T: Default,
impl<T> Default for [T; 28]where T: Default,
impl<T> Default for [T; 29]where T: Default,
impl<T> Default for [T; 30]where T: Default,
impl<T> Default for [T; 31]where T: Default,
impl<T> Default for [T; 32]where T: Default,
impl<T> Default for (T₁, T₂, …, Tₙ)where T: Default,
This trait is implemented for tuples up to twelve items long.
impl<T> Default for Cell<T>where T: Default,
impl<T> Default for LazyCell<T, fn() -> T>where T: Default,
impl<T> Default for gstd::prelude::cell::OnceCell<T>
impl<T> Default for RefCell<T>where T: Default,
impl<T> Default for SyncUnsafeCell<T>where T: Default,
impl<T> Default for UnsafeCell<T>where T: Default,
impl<T> Default for Reverse<T>where T: Default,
impl<T> Default for gstd::prelude::collections::binary_heap::IntoIter<T>
impl<T> Default for gstd::prelude::collections::btree_set::Iter<'_, T>
impl<T> Default for gstd::prelude::collections::btree_set::Range<'_, T>
impl<T> Default for gstd::prelude::collections::linked_list::IntoIter<T>
impl<T> Default for gstd::prelude::collections::linked_list::Iter<'_, T>
impl<T> Default for gstd::prelude::collections::linked_list::IterMut<'_, T>
impl<T> Default for BTreeSet<T, Global>
impl<T> Default for BinaryHeap<T>where T: Ord,
impl<T> Default for LinkedList<T>
impl<T> Default for VecDeque<T, Global>
impl<T> Default for Arc<T>where T: Default,
impl<T> Default for alloc::sync::Weak<T>
impl<T> Default for AtomicPtr<T>
impl<T> Default for Exclusive<T>where T: Default + ?Sized,
impl<T> Default for std::io::cursor::Cursor<T>where T: Default,
impl<T> Default for LazyLock<T, fn() -> T>where T: Default,
impl<T> Default for std::sync::mutex::Mutex<T>where T: Default + ?Sized,
impl<T> Default for OnceLock<T>
impl<T> Default for RwLock<T>where T: Default,
impl<T> Default for gstd::prelude::iter::Empty<T>
impl<T> Default for PhantomData<T>where T: ?Sized,
impl<T> Default for ManuallyDrop<T>where T: Default + ?Sized,
impl<T> Default for Saturating<T>where T: Default,
impl<T> Default for Wrapping<T>where T: Default,
impl<T> Default for AssertUnwindSafe<T>where T: Default,
impl<T> Default for Rc<T>where T: Default,
impl<T> Default for gstd::prelude::rc::Weak<T>
impl<T> Default for gstd::prelude::slice::Iter<'_, T>
impl<T> Default for gstd::prelude::slice::IterMut<'_, T>
impl<T> Default for gstd::prelude::Box<[T], Global>
impl<T> Default for gstd::prelude::Box<T, Global>where T: Default,
impl<T> Default for gstd::prelude::Vec<T, Global>
impl<T> Default for AHashSet<T, RandomState>
NOTE: For safety this trait impl is only available available if either of the flags runtime-rng
(on by default) or
compile-time-rng
are enabled. This is to prevent weakly keyed maps from being accidentally created. Instead one of
constructors for [RandomState] must be used.